Multiplier.fun
  • Overview
    • 👋Welcome
    • 📜Thesis
    • 💡Use Cases
  • 🕹️Games
    • Multiplier
      • 🎮Playing
      • Game Mechanics
      • Probability
  • Multiplier Max
    • 🎮Playing
    • Probability
  • 💷Mommy Buy Fund
  • ❓Help Guide
    • Getting Started
    • 🌎Support
  • Value
    • 💰Value Creation
    • 📈Market Making and Liquidity Injections
    • Curation
    • Meme 2 Earn
    • Ⓜ️MINT (before TGE)
  • 🪙Tokenomics
    • GAMBA
      • Token Overview
      • Purpose and Vision
      • Token Generation Event (TGE) & Allocation
      • Airdrop Program
      • Value Accrual
      • Acquisition Methods Post-TGE
      • Liquidity Bootstrapping & Wager Flow
      • Use Cases for $GAMBA
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  • Pre-TGE $MINT Conversion
  • XP-Based Multiplier System

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  1. Tokenomics
  2. GAMBA

Airdrop Program

Pre-TGE $MINT Conversion

Before TGE, users can accumulate $MINT tokens through several channels:

  • Product Usage: Receive $MINT as payout.

  • Meme 2 Earn: Earn based on content performance.

  • Airdrops: Distributed by the core development team.

$MINT is pegged to ETH (1,000,000 MINT = 1 ETH) and is non-tradable pre-TGE. Post-TGE, users' accumulated $MINT converts to $GAMBA at a premium (above par value).

XP-Based Multiplier System

Users can increase their airdrop allocation by participating in Multiplier and earning XP:

  • The XP system features 30 levels, each unlocking additional benefits

  • Starting at level 11, users receive a 1.05x multiplier to their airdrop

  • Multipliers continue to increase with higher levels

  • At maximum level (30), users can earn up to a 1.4x multiplier on their airdrop allocation

This tiered structure rewards the most active and engaged users with substantially larger airdrops, while ensuring all participants receive meaningful rewards.

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Last updated 1 month ago

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